<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Polydoodle (Godot 4.x) Devlog - itch.io</title><link>https://choco-ted.itch.io/polydoodle</link><description>A picocad-style low-poly modeler and texture painter, built entirely inside the Godot 4 editor.</description><item><guid>https://choco-ted.itch.io/polydoodle/devlog/1692239/polydoodle-tutorial</guid><title>Polydoodle Tutorial</title><link>https://choco-ted.itch.io/polydoodle/devlog/1692239/polydoodle-tutorial</link><pubDate>Mon, 05 Oct 2026 10:49:41 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Polydoodle - Beginner to Advanced Guide This is the long version - everything Polydoodle does, with pictures. If you&#039;d rather just poke around, that works too; this&#039;ll still be here when you get stuck...</p>]]></description></item></channel></rss>